12:03 dataS/character/humans/npc/pedestrians/america/npcUSA06_m.i3d (12.75 ms) 12:03 CBRadioHelper micCB initiated with GENERALWORKSTART by Tom =
12:03 CBRadioHelper micCB initiated with FARMER_WORKSTART by Curtis = 12:03 CBRadioHelper:onAIJobStarted loaded = 12:03 dataS/character/animals/wild/deer/deerAdult.i3d (53.47 ms) 12:03 AdvancedGameplaySettings: Saving XML configuration. Here are the related log lines (note that the error keep reporting thousands of times until i canceled the helper) Today, sending a forage harvester on a courseplay course bugged my game big time, and even if no helper was injured during the incident i wanted to report :D Ill keep using this post to report any other "related" issue i might encounter.
DUPE AWAY 2.0.0.4 MOD
added detection for conflicting mod HELPERNAME HELPER V1.0 underlay panel hides when no combine helpers active a few sounds had incorrect pathing assembler (thx reported issue where farmID could potentially report nil (thx Version 1.0.0.1: only certain actions are spoken in "non-English" with this release BOTH German and French are WORKS IN PROGRESS and do NOT have the CB audio effect ALPHA release French audio files will now start to play ALPHA release German audio files will now start to play corrected unloading issue when non-combine vehicles are trigger the discharge action (thx more cleanup of log.txt output
DUPE AWAY 2.0.0.4 CODE
fixed errors with loading some audio files (thx code setup for adding helper discounted pay rates note: still seeing an error that is NOT a fatal error in the register process. removed code throwing networking error (thx fixed some misnamed audio files (thx re-did initialization processing added helperHourlyWage to modDesc.xml allowing to set helper wage (default $50) it is changing the helper ID issued from the GIANTS engine, creating issues with the role/gender voicing logic in this mod